![]() ![]() What is the ending number used for? The "0" in "e00_def_cl_0".Ģ. Using old imports with morphs like "e00_def_cl", "e00_def_op" will be both striped as "e00_def", thus making the latter morph replacing the former one.ġ. e00_def_cl => e00_def_cl_0) and then strips everything after the last "_" when the morphs are re-imported. Cortana from Halo 4 Character Mod (Updated with eye cab string fix) Lu Lingqi from DW8 Character Mod Servidores de descarga disponibles: Google Drive, Dropbox, Mediafire, Mega. For special cases the hair may have to be divided into different meshes, to ensure that each hair "strand" have their tangents acted in correct out I figured out why my last morph import failed. Use tangent flipping function in SB3UGS can solve some problem (but not all). For the adjust mod parameters, make sure to go into your Honey Select directory>Plugins>Adjustmod>Save>Copy Default.li and paste in save Open Default. If they are not used correctly they can produce light problem as well. For HiR user change the category 75 to 72 and the ID no more that 50,000 from modFantasymappack5MakotoYuki90.txt and run with advanced cateogry. red tangent pointing up = blue tangent pointing down). Tangents are in red and blue, representing different coordinate systems (left-handed or right handed), therefore their directions are always in opposite (i.e. Addition to normals, tangents also take part in light reflection.
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